Workwear


art direction
illustration
collaboration

Workwear is a collection of streetwear clothes and at the same time an essay on the post-work. The clothes were produced in Poland in a small batch.

odzież.robocza.org

art direction: Dawid Prząda + Maja Starakiewicz /  motion: Łukasz Podolak / copy+ operations: Katarzyna Janota, Kuba Kulesza, Piotrek Dziadowicz / foto: Kasia Klebert 


Model and Metaphor


text
art direction
webdesign
Book covers wide range of topics: from the informative function of images to history of page layout. All of them are orbiting around the central term, model, visual representation of abstract idea. Book contains over 150 illustrations drawn by Jakub Woynarowski. 
Thanks to collaboration with VNLab, I was able to design second, revised edition, available online. 

model-i-metafora.vnlab.org


Mëow


jewellery design
branding
illustration
collaboration

A collaboration with the wax sculptor and owner of the Mad Neeco brand resulted in the design of this kitty-cat ring, illustrated stickers and social media content.

madneeco.pl


Character Sketchbook


3D modelling
illustration
personal project
I often use hand-drawn sketches as a base for 3D-modelling practice in character design. I explore the things thorny, slimy and grotesque.



Pantopia


3D-modelling
illustration
collaboration


The rendered earthworm character became the base for the visual identity of the annual outing, where UX specialists, tech people, scientists and artists come together to discuss visions of a better future.

art direction: Dawid Prząda

wyprawa.robocza.org



Gilgamesh


illustration
worldbuilding
webdesign
exhibition
collaboration

Project is a retelling of the ancient, and unfortunately quite forgotten, Epic of Gilgamesh, one of the oldest literary texts we know today. Within the project I designed website, set of illustrations and some printed matter. My images are accompanied by text (written by Marcin Mleczak) paraphrasing the original story.


gilgamesz.com.pl


Border Stones


objects
My facination with border stones started when I saw ancient hermai for the very first time. Inspired by the simplified, nearly abstract form of the greek sculptures (serving often as boundary markers or sign-posts) I created a small series of wood sculptures that could mark the entrance to different zones of imaginary, mythological world. Some of them were exhibited as a part of Gilgamesh series.




Elementy


information design
illustration
editorial
Newly founded magazine Elementy, published by Academy of Fine Arts in Kraków, comissioned me to create set of graphics, serving not only as illustrations, but also visual summaries of the papers.

elementymag.art


The Eerie Emperor


illustration
worldbuilding
exhibition
collaboration
Project was an attempt to reimagine Lovecraftian visual universe - turn it into something rather graphical than painterly. Together with Marcin Mleczak, author of the literary layer of the series, I dived into Land of the Weird.

explore case study



Introvision


script
exhibition
information design
collaboration
Copernicus Festival, one of the most outstanding science festivals in Poland invited Jakub Woynarowski and me to create visual essay related to the theme of the event, which was imagination. The piece was exhibited in Cricoteka in Kraków during the show curated by Woynarowski. 

virtual tour